Tuesday, July 2, 2013

Modeled and Textured


 
This model took me an average amount of time in order to do. The hardest thing to do was obviously the texturing. It truly is a tedious job to do if you have little experience on it. There was many different things I could of done differently like the planar mapping on the holed plank. The main organization was technically done since I can just easily go back and edit the UVs with their separated layers. I took too much time texturing the rocks for the model prop, but it gives you an overall view of what kind of model it is and how it looks like.

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