This has to be one of the most difficult homework
assignments I’ve ever attended to accomplish. We had to bake a high poly model
barrel and briefcase into another low poly version of themselves. It was hard
getting the right sized meshes without making the whole composition look sloppy
or weird to begin with. Overall I did the assignment, but it just doesn’t look
good at all. I’m going to have to look up more ways to bake in Maya and what
kind of geometry is better to bake using as a source and a target.
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