Tuesday, July 30, 2013

Barrier




 
For this homework assignment I was given the task to model out a barrier, texture it, then bake the lower poly version to the high to make a normal map texture. It was fairly simple creating the model to begin with since it was only one single entity. I created the whole model off of a square so it was fairly simple to create a high poly model of it, but it was hard texturing the thing. I only changed a couple of menu options for the automatic wrap and it laid it out for me perfectly. After that it was clear that I just used the actual image for the concept to give the model its texture.

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