Creating the model was a breeze for me. The texturing in the
other hand is one of the most annoying things ever. Every time I edit the
texture, there’s always something that looks like its tiled. Then it’s the way
some of the side stretch and make a big blurry look to it. I made sure I used
images with high quality and had my snap shot made in high quality as well. I
ended up making the texture look like this on the model, but it still looks
weird with the texture stretched in the inside indentation of the crate and the
ribs on the side, other than that the model looks good, but still not game
ready.
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